Wednesday 28 January 2009

Guerra de Agua

  


Kind of project: flash game
Client: Maizoritos
Agency: ARS Interactive
My tasks: concept and programming
Comments: I made this and I'm happy with the result because it was a 3D simulation of shooting something in the space where there wasn't real 3D engine because of the project's budget. The client was very exigent with the "feeling" of the game, and he was really satisfied at the end.
Link: clic here